Instructors

A school is truly defined by its faculty and curriculum:
A computer lab alone does not make a digital
media program.

A truly comprehensive program is brought to life by instructors who are respected members of their field. As no one person can master every aspect of visual effects production, experienced individuals who each have their own areas of expertise teach our courses.

Here are some of the Film, Game, and Broadcast Television studios that our instructors come from:

Sony ImageworksActivisionBlizzardPixarDreamWorksDigital Domian
Jerad Marantz

Featured Instructor

Jerad Marantz

Jerad Marantz

Lead Charcter Designer

Projects: Rise of the Planet of the Apes, Clash of the Titans, Sucker Punch, Transformers: Dark of the Moon, Green Lantern, Thor 2, Snow White and the Huntsman, G.I. Joe: Retaliation, The Amazing Spiderman, and more...

Alex Alvarez

Creature Development Artist,
Director of Gnomon

Jonah Austin

Animator / Rigger

David Breaux

Cinematic Character Animator

Michael Colburn

Digital Painter and Compositor

J.C. Cornwell

Supervisor of Production Training

Mark Dedecker

Character Artist

Marcel de Jong

Senior Application Engineer, Autodesk

Stephen Delalla

CG Lighter and Look Dev Artist

Vincent Delay

Lead 3D Artist

Greg Downing

Color and Lighting Technical Director

Fred Durand

Lead Lighting Artist

Scott Easley

Associate Director, University of Southern California, Gamepipe Labs

Chris Eckardt

CG Supervisor

Devon Fay

Matte Painter

Slim Ghariani

Senior Visual Effects Artist

Ashraf Ghoniem

Lead Character Effects Artist

Kevin Griffith

Environment Artist

Martin Hall

Lead Digital Compositor

Jason Hall

Pre-Visualization Supervisor

Phil Holland

Digital Imaging Specialist

Wayne Hollingsworth

Senior Visual Effects Technical Director

John Hood

Technical Animator

Kevin Hudson

Supervising Digital Modeler

Geoffrey Kater

Designer/Director

Eric Keller

Digital Artist

Andy Kelts

3D Technical Artist

Derek Kosol

Concept Artist

Darrin Krumweide

3D Modeler, Associate Director of Gnomon

Songgu Kwon

Illustrator

Fabian Lacey

Concept Illustrator

Aaron Limonick

Concept Artist

Stephen Mcclure

Visual Effects Artist/Animator

Casey McDermott

Animator

Ryan McDougal

Sr. Lighting/Lookdev Artist, CG Lead

Eric Miller

Visual Effects/Texture Artist

Maks Naporowski

Technical Director

David Mooy

3D Modeler

Kyle Mulqueen

Model/Texture Artist

Annis Naeem

Concept Artist

Justin Pichetrungsi

Entertainment Consultant

John Parentau

Visual Effects Supervisor

Brian Pohl

Previsualization Supervisor

Oded Raz

Lighting Technical Director

Ryan Reeb

Texture Artist

Jackson Robinson

Illustrator

Dylan Scher

Concept Artist

Saty Raghavachary

Senior Graphics Software Developer, Dreamworks

Joshua James Shaw

Concept Artist

Jay Shindell

Visual Effects Artist

Jason Shum

Senior Animator

Dane Smith

Visual Effects Producer

Seth Strong

Animator and Motion Graphics Artist

Aristomenis Tsirbas

Director, VFX Supervisor, Digital Artist

Bruno Werneck

Concept Artist