Master Classes

One month of exclusive online classes taught by working professionals in the visual effects and games industries.

November 1st - December 1st, 2009

Each 2-3 hour lecture focuses on a different element of the VFX & Games industries in a private forum where the instructors have shared a variety of insights and answers to previous attendee’s questions.

Online, Interactive Classes

The response from both students, professionals and the instructors has been overwhelmingly positive, with everyone very much enjoying the quality of the lectures and feedback given in the private forum. Over forty hours of lectures and pages of Q&A threads between instructors and attendees was a lot of information to process in just two weeks, so act now to experience this limited extension of the experience.

Note: Due to the busy schedules of our instructors, we can no longer guarantee answers to new questions, although there will be limited interaction as many of the instructors have agreed to check-in over the course of the month.

  • Each high-def lecture is 2+ hours long and available 24-hours a day, so you can watch them whenever you'd like, as often as you'd like
  • One ticket gives you access to all 16 classes, a total of over 40 hours of lecture!

This is a phenomenal value and opportunity to learn from many of the industry’s masters, gain insights into their techniques, experiences, thought processes and workflow. Buy a ticket and get a massive dose of inspiration, motivation and education while sharing the experience with your peers from around the world. Another extension is far from guaranteed, so this is an event that you can’t afford to miss!


Discounts on Select VFX Products

Sign up for Master Classes and get discounts for The Gnomon Workshop and Gnomon School. More Info


Studio Discount

Studios interested in signing up multiple artists are eligible for discount pricing. Contact events@gnomonschool.com for more information.

10 or More 10% Off
50 or More 15% Off
100 or More 20% Off

Please Note: This event is a limited time engagement. The presentations will only be available to view online for two weeks, after which time they will no longer be accessible.


Testimonials

It was truly one of the best educational experiences I've had this year. - Flath As close to real classroom feedback as it gets. - OShea Many of the instructors created projects for us and gave us feedback. This alone was worth the cost, just to create alongside our many heroes and have their input into our working habits. Overall, the instructors were wonderful and the classes incredibly informative. - ebird All the lectures have been top-notch and I've learned so much! - mvan Whilst not officially working in the industry, this has given me a huge insight into where the pros are at, how they are doing it and what I need to do to get up to speed and get in - pope

Questions? Contact events@gnomonschool.com.

Class List

Page:

Traditional Art Values Applied to Digital Art

Instructor: Craig Mullins

Renowned digital painter Craig Mullins shares how he applies the timeless values behind traditional art to digital art.

Digital Female Character Design and Creation

Instructor: Sze Jones

Learn to create breathtaking 3D females from Blur Studio's Sze Jones, covering both artistic and technical techniques.

Drawing From Design

Instructor: Feng Zhu

Acclaimed concept designer Feng Zhu shares how to create designs that strike a balance between uniqueness and mass-market appeal.

Sculpting Comic Book Statues and Maquettes

Instructor: The Shiflett Brothers

Learn to sculpt a comic book industry style statue from armature to fully roughed out sculpture.

CG Survival Kit

Instructor: Jeremy Cook

Working hard and working smart are not the same thing. Learn to work more efficiently and make smarter decisions in your 3D workflow.

Environment Creation

Instructor: Martin Krol

Martin Krol will discuss the creation of a 3D environment utilizing Modo, Cinema 4D and ZBrush.

Creature and Character Design

Instructor: Neville Page

Neville Page, lead creature designer on Star Trek, shares how to utilize a variety of techniques to create a unique character design.

Design and Visual Communication of Vehicles

Instructor: Scott Robertson

Scott Robertson will explain his approach to designing a variety of vehicle types for video games.

Dark and Stormy Nightmares: The Art of Dreaming on Paper

Instructor: Iain McCaig

Storyteller and artist Iain McCaig shows how to tap into your dream-mind.

Page: